Fun Time Explorer's Club

Chapter One: A Night at Crymore Mansion
A Night at Crymore Mansion

Ranger Rick the Ranger, Tief Erikksen and Deltron Robotnik were each heading to the small kingdom of Shallor because they had heard that the king had sent out a call for adventurers. It was in the small town of Salang that they happened upon each other while trying to get a room in an overcrowded Inn called the Rusty Barnacle.

The Innkeeper was fully booked and so he offered them the key to an abandoned house he owned just north of town and told them they could stay there. An hour later they found themselves at the gates of the run-down, but still sturdy, Crymore Mansion.

They shared a hearty meal in the dusty dining room, but when they went to turn in Deltron found a child with pale, gangrenous skin sitting in front of the unlit fireplace. When Ranger Rick yelled up to him the child skittered up the fireplace, moving in an inhuman manner.

When they could not find the child in the fireplace or on the roof they went up a ladder into the attic. There they found a chest which turned out to be a shape shifting Mimic. Despite their surprise they made short work of the beast.

They found a wine cellar under the house with a small cache of treasure. Still nervous about the child that had gotten away, they slept in shifts in the cellar. In the morning they discovered a garden with a few statues, one of which looked exactly like the pale child Deltron had seen the night before. After firing a few arrows at it they deduced that the child in the fireplace might have been the Mimic coping that very statue – but they may never know for sure.

They returned to Salang for breakfast. Tief had a brief, but intimate encounter with a bar maid, and then they continued on toward Shallor together – the founding members of The Fun Time Explorer's Club!

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Welcome to the Club!
The Forgotten Realms Awaits!

The Forgotten Realms is an exciting place for explorers. Welcome to the club! Together we will see some of the most beautiful places the world has to offer. Nothing will be dangerous ever! I promise!

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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